Tomb RaidAARRR
Tomb RaidAARRR
Game made for the Brackeys 12 game jam. Theme : Calm before the storm.
Story
Larry Krof was a pirate. Not a very good one. After discovering the joys of selling sharing ancient artefacts with the world he chose to change his main occupation. He now explores ancient temples, tombs and any place where he can steal find valuable objects to sell share.
Controls:
wasd : move
e : interact
Click on the buttons to collect the items
Space : Jump (over traps or holes)
Tab : close interaction menu
-- Esc : pause? --
How to play:
Larry is unlucky, each time he enters a place the door closes behind him.
Search the treasures to find the key and exit.
You can collect as much as possible.
And don't worry, you have all the time in the world, it's not like there could be traps. Or curses. Or anything bad.
Right?
... Right?
All the assets were created during the jam.
A game by some Drunken Dwarves:
David Brunel (3D art)
Nils Carron (Code)
Thierry Pons (Sound design)
Florent Jamin (Game design, Code, VFX)
Status | Released |
Platforms | HTML5 |
Authors | Florent, nilscarron, Somnyr, Heavy Poppins |
Made with | Unity |
Tags | 3D, Indie, Pirates, Singleplayer, Top-Down |
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